Reason tutorial – Using granular effects and timestretching
Since I have been asked quite a bit about granular synthesis in Reason I thought I’d share a couple of good tutorials on the subject
A demonstration of a custom granular audio manipulation system in Reason 4.0. A variety of patches based on this system are currently in development.
Tutorial making use of Reason’s NN19 Sampler to simulate the effects of timestretching and granular synthesis by increasing the length of a sound without changing it’s pitch.